Source

UnrealMagicOfDoomOhYeah / Texture2DDynamic.txt

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Engine/Classes/Texture2DDynamic.uc
class Texture2DDynamic extends Texture

    native final function Init(int InSizeX, int InSizeY, optional EPixelFormat InFormat = PF_A8R8G8B8, optional bool InIsResolveTarget = FALSE);
    static native noexport final function Texture2DDynamic Create(int InSizeX, int InSizeY, optional EPixelFormat InFormat = PF_A8R8G8B8, optional bool InIsResolveTarget = FALSE);