1. ilmenwe
  2. UnrealMagicOfDoomOhYeah

Source

UnrealMagicOfDoomOhYeah / TriggeredPath.txt

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Engine/Classes/TriggeredPath.uc
class TriggeredPath extends NavigationPoint

    event Actor SpecialHandling(Pawn Other)
    event bool SuggestMovePreparation(Pawn Other)
    function OnToggle(SeqAct_Toggle InAction)