1. ilmenwe
  2. UnrealMagicOfDoomOhYeah

Source

UnrealMagicOfDoomOhYeah / UIDataStoreSubscriber.txt

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Engine/Classes/UIDataStoreSubscriber.uc

    native function ClearBoundDataStores();
    native function GetBoundDataStores( out array<UIDataStore> out_BoundDataStores );
    native function NotifyDataStoreValueUpdated( UIDataStore SourceDataStore, bool bValuesInvalidated, name PropertyTag, UIDataProvider SourceProvider, int ArrayIndex );
    native function SetDataStoreBinding( string MarkupText, optional int BindingIndex=INDEX_NONE );
    native function bool RefreshSubscriberValue( optional int BindingIndex=INDEX_NONE );
    native function string GetDataStoreBinding( optional int BindingIndex=INDEX_NONE ) const;