Source

UnrealMagicOfDoomOhYeah / UIDataStore_OnlineGameSearch.txt

Full commit
Engine/Classes/UIDataStore_OnlineGameSearch.uc
class UIDataStore_OnlineGameSearch extends UIDataStore_Remote

    event Init()
    event MoveToNext(optional bool bInvalidateExistingSearchResults=true)
    event MoveToPrevious(optional bool bInvalidateExistingSearchResults=true)
    event OnlineGameSearch GetActiveGameSearch()
    event OnlineGameSearch GetCurrentGameSearch()
    event SetCurrentByIndex(int NewIndex, optional bool bInvalidateExistingSearchResults=true)
    event SetCurrentByName(name SearchName, optional bool bInvalidateExistingSearchResults=true)
    event bool GetSearchResultFromIndex(int ListIndex,out OnlineGameSearchResult Result)
    event bool ShowHostGamercard(byte ControllerIndex,int ListIndex)
    event bool SubmitGameSearch(byte ControllerIndex, optional bool bInvalidateExistingSearchResults=true)
    function ClearAllSearchResults()
    function OnSearchComplete(bool bWasSuccessful)
    function bool InvalidateCurrentSearchResults()
    function int FindSearchConfigurationIndex( name SearchTag )
    native function BuildSearchResults();
    protected function bool OverrideQuerySubmission( byte ControllerId, OnlineGameSearch Search )