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UnrealMagicOfDoomOhYeah / UIString.txt

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Engine/Classes/UIString.uc
class UIString extends UIRoot

    native final function GetAutoScaleValue( Vector2D BoundingRegionSize, Vector2D StringSize, out Vector2D out_AutoScalePercent ) const;
    native final function bool ContainsMarkup() const;
    native final function string GetValue( optional bool bReturnProcessedText=true ) const;
    native final virtual function bool SetValue( string InputString, bool bIgnoreMarkup );