Source

UnrealMagicOfDoomOhYeah / UTAnimNodeSequence.txt

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UTGame/Classes/UTAnimNodeSequence.uc
class UTAnimNodeSequence extends AnimNodeSequence

    event OnInit()
    native function PlayAnimation(name Sequence, float SeqRate, bool bSeqLoop);
    native function PlayAnimationSet(array<name> Sequences, float SeqRate, bool bLoopLast);