1. ilmenwe
  2. UnrealMagicOfDoomOhYeah

Source

UnrealMagicOfDoomOhYeah / UTAvoidMarker.txt

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UTGame/Classes/UTAvoidMarker.uc
class UTAvoidMarker extends Actor

    event Touch( actor Other, PrimitiveComponent OtherComp, vector HitLocation, vector HitNormal )
    function StartleBots()
    simulated native function byte GetTeamNum();