Source

UnrealMagicOfDoomOhYeah / UTCTFGame.txt

UTGame/Classes/UTCTFGame.uc
class UTCTFGame extends UTTeamGame

    	function AnnounceScore(int ScoringTeam)
    	function ScoreFlag(Controller Scorer, UTCTFFlag theFlag)
    function Actor GetAutoObjectiveFor(UTPlayerController PC)
    function PostBeginPlay()
    function RegisterFlag(UTCTFFlag F, int TeamIndex)
    function ScoreFlag(Controller Scorer, UTCTFFlag theFlag)
    function SetEndGameFocus(PlayerReplicationInfo Winner)
    function ViewObjective(PlayerController PC)
    function bool CheckEndGame(PlayerReplicationInfo Winner, string Reason)
    function bool GetLocationFor(Pawn StatusPawn, out Actor LocationObject, out int MessageIndex, int LocationSpeechOffset)
    function bool NearGoal(Controller C)
    function bool WantFastSpawnFor(AIController B)
    function int GetHandicapNeed(Pawn Other)
    function string DecodeEvent(name EventType, int TeamNo, string InstigatorName, string AdditionalName, class<object> AdditionalObj)
    function string TeamColorText(int TeamNum)