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UnrealMagicOfDoomOhYeah / UTConsolePlayerInput.txt

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UTGame/Classes/UTConsolePlayerInput.uc
class UTConsolePlayerInput extends UTPlayerInput within UTConsolePlayerController

    exec function DebugTargetAdhesion()
    exec function DebugTargetFriction()
    exec function DebugViewAcceleration()
    exec function Jump()
    exec function SmartJump()
    function Actor.EDoubleClickDir CheckForDoubleClickMove(float DeltaTime)
    function AdjustMouseSensitivity(float FOVScale)
    function ApplyTargetAdhesion( float DeltaTime, UTWeapon W, out int out_YawRot, out int out_PitchRot )
    function ApplyTargetFriction( float DeltaTime, UTWeapon W )
    function ApplyViewAcceleration( float DeltaTime )
    function ApplyViewAutoPitchCentering( float DeltaTime )
    function ApplyViewAutoVehiclePitchCentering( float DeltaTime )
    function PreProcessInput( float DeltaTime )
    simulated event PostBeginPlay()