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UnrealMagicOfDoomOhYeah / UTEmit_ShockCombo.txt

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UTGame/Classes/UTEmit_ShockCombo.uc
class UTEmit_ShockCombo extends UTReplicatedEmitter;

    	simulated event BeginState(name PreviousStateName)
    	simulated event Tick(float DeltaTime)
    	simulated function EndVortex()
    simulated event SetInitialState()