Source

UnrealMagicOfDoomOhYeah / UTProj_CicadaRocket.txt

UTGameContent/Classes/UTProj_CicadaRocket.uc
class UTProj_CicadaRocket extends UTProjectile;

    	simulated function BeginState(name PreviousStateName)
    	simulated function BeginState(name PreviousStateName)
    	simulated function Timer()
    	simulated function Timer()
    function ArmMissile(vector InitAccel, vector InitVelocity)
    function Init(vector Direction);
    simulated function ChangeTarget()
    simulated function Explode(vector HitLocation, vector HitNormal)
    simulated function Ignite()
    simulated function Landed(vector HitNormal, Actor FloorActor)
    simulated function ProcessTouch(Actor Other, vector HitLocation, vector HitNormal)
    simulated function ReplicatedEvent(name VarName)