Source

UnrealMagicOfDoomOhYeah / UTProj_LinkPlasma.txt

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UTGame/Classes/UTProj_LinkPlasma.uc
class UTProj_LinkPlasma extends UTProjectile;

    simulated event HitWall(vector HitNormal, Actor Wall, PrimitiveComponent WallComp)
    simulated function ProcessTouch (Actor Other, vector HitLocation, vector HitNormal)
    simulated function SetExplosionEffectParameters(ParticleSystemComponent ProjExplosion)
    simulated function SpawnFlightEffects()
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