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UnrealMagicOfDoomOhYeah / UTSkelControl_Damage.txt

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UTGame/Classes/UTSkelControl_Damage.uc
class UTSkelControl_Damage extends SkelControlSingleBone

    simulated event BreakApart(vector PartLocation, bool bIsVisible)
    simulated event BreakApartOnDeath(vector PartLocation, bool bIsVisible)
    simulated event float RestorePart()