Source

UnrealMagicOfDoomOhYeah / UTUIDataStore_MenuItems.txt

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UTGame/Classes/UTUIDataStore_MenuItems.uc
class UTUIDataStore_MenuItems extends UIDataStore_GameResource

    native function bool GetProviderSet(name ProviderFieldName, out array<UTUIResourceDataProvider> OutProviders);
    native function bool GetValueFromProviderSet(name ProviderFieldName, name SearchTag, int ListIndex, out string OutValue);
    native function bool IsProviderFiltered(name FieldName, int ProviderIdx);
    native function int FindValueInProviderSet(name ProviderFieldName, name SearchTag, string SearchValue);
    native function int GetProviderCount(name FieldName);
    native static final function GetAllResourceDataProviders(class<UTUIResourceDataProvider> ProviderClass, out array<UTUIResourceDataProvider> Providers);