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UnrealMagicOfDoomOhYeah / UTUIFrontEnd_WeaponReplacementMenu.txt

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UTGame/Classes/UTUIFrontEnd_WeaponReplacementMenu.uc
class UTUIFrontEnd_WeaponReplacementMenu extends UTUIFrontEnd

    event PostInitialize()
    event SceneActivated(bool bInitialActivation)
    function BuildWeaponOptions()
    function OnAccept()
    function OnAcceptOptions(UIScreenObject InObj, int PlayerIndex)
    function OnBack()
    function SetupButtonBar()
    function bool HandleInputKey( const out InputEventParameters EventParms )
    function bool OnButtonBar_Accept(UIScreenObject InButton, int InPlayerIndex)
    function bool OnButtonBar_Back(UIScreenObject InButton, int InPlayerIndex)
    function string GetClassFieldName(string ClassName)