Source

UnrealMagicOfDoomOhYeah / UTUIPanel_SingleMap.txt

UTGame/Classes/UTUIPanel_SingleMap.uc
class UTUIPanel_SingleMap extends UTTabPage

    event PostInitialize()
    function OnMapList_SubmitSelection( UIList Sender, optional int PlayerIndex=GetBestPlayerIndex() )
    function OnMapList_ValueChanged( UIObject Sender, optional int PlayerIndex=0 )
    function SetPreviewImageMarkup(string InMarkup)
    function SetupMapCycle(string SelectedMap)
    function name GetCurrentGameMode()
    function string GetSelectedMap()