1. ilmenwe
  2. UnrealMagicOfDoomOhYeah

Source

UnrealMagicOfDoomOhYeah / UTVehicleBoostPad.txt

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UTGame/Classes/UTVehicleBoostPad.uc
class UTVehicleBoostPad extends Actor

    event Touch(Actor Other, PrimitiveComponent OtherComp, vector HitLocation, vector HitNormal)
    event UnTouch(Actor Other)
    function Tick(float DT)
    function Trigger( Actor Other, Pawn EventInstigator )
    simulated event PostBeginPlay()
    simulated function vector CalculateForce(vector CarLocation, vector CarVelocity)