Dylan Morrison
Untitled project
DancingMad
Issues
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Issues
(1–12 of 12)
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#15: On SD2SNES, transitions between SPC music/soundfx (such as the Wind Sound) and MSU music can cause buzzing/silence.
Patch
bug
major
resolved
Dylan Morrison
Beta
2016-06-09
2017-09-17
#6: Opera tracks may not be implemented properly.
Patch
bug
critical
open
Dylan Morrison
Beta
2015-09-29
2016-07-23
#16: Incorrect track is called in Figaro Castle
Patch
bug
minor
open
Dylan Morrison
Beta
2016-06-11
2016-06-12
#13: Race condition in "stop track" and then "play track" requests causes SD2SNES bugginess. Was: Music On SD2SNES fails to load at seeming random
Patch
bug
major
resolved
Dylan Morrison
Beta
2016-06-06
2016-06-10
#14: Game spams "Track 0" a lot, causes repeated unnecessary requests to the MSU-1.
Patch
bug
minor
resolved
Dylan Morrison
Beta
2016-06-09
2016-06-10
#5: Volume on SD2SNES may be wrong.
Patch
bug
major
wontfix
Dylan Morrison
Alpha
2015-09-29
2016-06-09
#4: The MSU-1 code does not have fading, tracks are switched to without fading and volume switches are sudden and jarring.
Patch
bug
major
open
Dylan Morrison
Beta
2015-09-29
2016-06-03
#11: Area music resets after battle.
Patch
bug
critical
resolved
Dylan Morrison
Alpha
2016-03-15
2016-03-15
#10: Dancing Mad 4-5 is broken: Plays beginning of PCM and then switches to SPC.
Patch
bug
minor
resolved
Dylan Morrison
Alpha
2015-10-05
2016-03-15
#9: "Equip Screen" bug
Patch
bug
critical
invalid
Dylan Morrison
Alpha
2015-10-01
2015-10-05
#8: Incorrect track loading loop causes faulty "bad track" errors. Was: Glitchy playback on SD2SNES
Patch
bug
critical
resolved
Dylan Morrison
Alpha
2015-09-29
2015-10-01
#1: On loading of a saved game, the Prelude continues playing instead of the proper theme for the area.
Patch
bug
critical
resolved
Dylan Morrison
Alpha
2015-09-29
2015-09-29