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Anonymous committed da3f4ed

OpenGL 2: Removing exception specifiers

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Files changed (1)

src/modules/graphics/opengl2/GLUtilities.h

 		return glGetError() != GL_NO_ERROR;
 	}
 
-	inline bool LGLErrorTestD() throw()
+	inline bool LGLErrorTestD()
 	{
 	#ifndef NDEBUG
 		GLenum error = glGetError();
 			throw love::Exception(LGLErrorMessage(error));
 	}
 
-	inline void LGLErrorCheckD() throw()
+	inline void LGLErrorCheckD()
 	{
 	#ifndef NDEBUG
 		LGLErrorTestD();
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