Commits

Author Commit Message Labels Comments Date
Ivan Vučica
Start animating on focus. Updated readme.
Ivan Vučica
Added an NPC.
Ivan Vučica
Button A. Speed up and dismiss text container.
Ivan Vučica
Font. Text container.
Ivan Vučica
Removed bootstrap. (We require gnustep-android anyway.)
Ivan Vučica
Scaled the map a bit. Offset the map a bit to center the character. (With overlay, the character is no longer centered.) Added 'house interior'.
Ivan Vučica
Teleport action.
Ivan Vučica
Collisions. Pages are now drawn in correct place under the player. More pages added to assets.
Ivan Vučica
Added scene class to contain game logic and draw multiple pages. Added initialization of GNUstep. Preloading log.so as GNUstep now contains Android logging code. Added character movement that uses scene class.
Ivan Vučica
Initial work on controls. Preliminary work on showing toast from native code (currently broken).
Ivan Vučica
Character class. Drawing a player character.
Ivan Vučica
Code cleanup. Changing coordinate system to stretch the tiles a bit. Fixed bug with glDrawArrays() being passed the wrong argument.
Ivan Vučica
Tileset and tile pages.
Ivan Vučica
Texture loading and drawing works.
Ivan Vučica
Project now starts correctly even with libpng code linked in and 'used'.
Ivan Vučica
Getting asset manager. Preparing to load pngs.
Ivan Vučica
struct engine changed into Objective-C class Engine. Added rule for building .m files.
Ivan Vučica
Reshuffling to begin work on CatchDroid.
Ivan Vučica
Removed patchelf references.
Ivan Vučica
Moved configuration to a smaller amount of locations in Makefile, Improved flexibility. Updated for newer build tools and gnustep-android.
Ivan Vučica
Objective-C test.
Ivan Vučica
Building under Linux. Removed binary files that were shipped accidentally.
Ivan Vučica
TheGrandExperiment initial commit