Commits

Author Commit Message Labels Comments Date
Ivan Vučica
Fixed function naming in texture manager.
Ivan Vučica
Added reference counting for textures.
Ivan Vučica
Added texture manager to Xcode project.
Nikola Cvetko
Added TextureManager.
Felix Bečeić
Merge
Felix Bečeić
Added back to main menu button in credits.
Ivan Vučica
Merged in Filip_Mravunac/pucaljka (pull request #27)
Filip Mravunac
Merging last weeks' work.
Filip Mravunac
Merge
Filip Mravunac
Merge
Filip Mravunac
Fixed Background scaling.
Filip Mravunac
Updated Button graphics.
Ivan Vučica
Gun sound loading and playback.
Ivan Vučica
Playing the "Torture" track.
Ivan Vučica
Added gun.wav. Enabled HAVE_SDL_MIXER=1.
Ivan Vučica
Added audio manager from Y.
Ivan Vučica
Added Mad Mav - Torture
Ivan Vučica
Working asteroid object and credits layer.
Ivan Vučica
Xcode project updated.
Ivan Vučica
Merged in HAbramovic/pucaljka-fork (pull request #30)
Hrvoje Abramovic
Added credits layer and temporarly credits png. Tried to make credits move on several ways but with no effect.
Nikola Cvetko
Added asteroids.
Ivan Vučica
Removed level background. Firing rate. Elementary joystick support.
Ivan Vučica
Bullet collision detection. Dying objects. Abstracted shipW and shipH. Timedeltas are doubles. Collision rect debug mode.
Ivan Vučica
All game objects now derive from GameObject
Ivan Vučica
getOwnerLevel() utility function that actually accesses and casts gGame.
Ivan Vučica
Moved extern GameMode * gGame to gamemode.h.
Ivan Vučica
Added files to Xcode project.
Dino Drokan
All position variables are changed to double
Ivan Vučica
Added Felix and Mislav.
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