Ivan Vučica avatar Ivan Vučica committed 51af677

Fixed function naming in texture manager.

Comments (0)

Files changed (3)

     Texture * texture;
     double x, y;


     delete instance;
     instance = NULL;
     return this->bLoaded;


     static TextureManager* getInstance();
     Texture* getTexture(std::string filename);
-    static void DestroyInstance();
-    bool Loaded();
+    static void destroyInstance();
+    bool isLoaded();
     void unloadTexture(const std::string& filename);
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.