Ivan Vučica avatar Ivan Vučica committed 56a8c82

getOwnerLevel() utility function that actually accesses and casts gGame.

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Files changed (3)

 #include "bullet.h"
 #include "texture.h"
 #include "playership.h"
+#include "gm_level.h"
 Bullet::Bullet( double argX, double argY) : x(argX), y(argY), texture(new Texture("bullet.png"))
 	this->x+=100 * timeDelta;
+    GM_Level * ownerLevel = this->getOwnerLevel();
 #include "gameobject.h"
+#include "gamemode.h"
+GM_Level *
+    return (GM_Level*)gGame;
 #include <SDL/SDL.h>
+class GM_Level;
 class GameObject
+    GM_Level * getOwnerLevel();
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