Commits

Author Commit Message Labels Comments Date
Ivan Vučica
Added some resources to Xcode project. Added levelbackground.cpp and explosion.cpp to Xcode project.
Nikola Cvetko
Drawing playerShip lives.
Filip Mravunac
Merge
Filip Mravunac
Merge
Dino Drokan
Explosion explodes on enemyship position
Filip Mravunac
Merge
Nikola Cvetko
Merged zrsrazvojigara/pucaljka into default
Filip Mravunac
Changing explosion texture(WIP).
Ivan Vučica
Merged in Cvetko/pucaljka (pull request #37)
Nikola Cvetko
Fix for last commit.
Filip Mravunac
Merge
Filip Mravunac
Fixing background layers scrolling.
Nikola Cvetko
Returning to MainMenu from GM_Level on ESC press.
Nikola Cvetko
PlayerShip dies if he's hit by EnemyShip.
Nikola Cvetko
Added types.h in Project.
Nikola Cvetko
Explosion, srand().
Dino Drokan
Merged in Filip_Mravunac/pucaljka-d.d.-fork (pull request #1)
Filip Mravunac
Graphics for Level background layers.
Dino Drokan
Closing old branch.
Dino Drokan
Functional LevelBackground.
Dino Drokan
Merge
Dino Drokan
Added LevelBackground subclass of Layer and Level background layer is drawing
Dino Drokan
BlueEnemyShip is painting(He's still red).
Nikola Cvetko
Added stdio.h.
Nikola Cvetko
Defined HAVE_SDL_MIXER=1, added SDL_mixer library, and removed util.h.
Nikola Cvetko
Added audiomgr.h and audiomgr.cpp in Project.
Ivan Vučica
Fixed function naming in texture manager.
Ivan Vučica
Added reference counting for textures.
Ivan Vučica
Added texture manager to Xcode project.
Nikola Cvetko
Added TextureManager.
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