Author Commit Message Labels Comments Date
Chris Logsdon
Made vy var in Man class static, and deleted jumpReset() function. Put speed limit checks outside of jumping function Made separate X and Y speed limit variables for a more realistic falling speed. Fixed bug where player couldn't sit on top of vertical walls. Fixed bug where player was able to jump in-air after walking off a platform.
Jake Albano
Cleaned up input code; Integrated everything with FLAkit; Fixed horizontal collision with vertical walls; Fixed bug where jumps were irregular while on platforms;
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