Commits

Author Commit Message Labels Comments Date
Jake Albano
Merge
Jake Albano
Fixed man appearing behing enemies;
Chris Logsdon
Implemented vortex animation with lightning bolt;
Chris Logsdon
Added chandelier animation;
Jake Albano
Organized imports and made code neater for alpha submission;
Jake Albano
Merge
Jake Albano
Added victory image;
Jake Albano
Added victory check;
Chris Logsdon
Created and implemented stainedGlass decal;
Jake Albano
Fixed bug where mobs could clip through stage boundaries;
Jake Albano
Added frost bolt melee attack for mage;
Jake Albano
AI attacks player while fleeing if forced to approach;
Jake Albano
Merge
Jake Albano
Added window image to repository;
Jake Albano
Enemies now attack player if he stands on the same platform;
Chris Logsdon
Merge
Chris Logsdon
Edited enemy animations;
Jake Albano
Added door image to repository;
Jake Albano
Demo level changes;
Chris Logsdon
Edited iceBlast and fireball animation;
Jake Albano
Merge;
Jake Albano
Merge
Jake Albano
Implemented basic decal system;
Chris Logsdon
Created shocked state animation for enemy;
Chris Logsdon
Created enemy walk and death animations;
Chris Logsdon
Added frame dimensions, etc to AnimationFrameSizes.txt;
Chris Logsdon
Created "vortex" image for lightning bolts;
Jake Albano
Fixed vertical platform landing bug :D ;
Comments 1
Jake Albano
Fixed bug where projectiles were destroyed when mob was standing too close to a wall;
Jake Albano
Various fixes relating to mob collision hulls;
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