Commits

Author Commit Message Labels Comments Date
Chris Logsdon
Added debugging helps for World platforms;
Comments 1
Jake Albano
Removed old beach background;
Jake Albano
Merge
Jake Albano
Added second beach scene background;
Chris Logsdon
Created and implemented Tower (interior) background;
Chris Logsdon
Added music for beach;
Chris Logsdon
Merge
Chris Logsdon
Created and implemented Hellther background, ladder, and first layout;
Jake Albano
Updated player animations to work with new image system;
Jake Albano
Animations now support multiple rows in the source image;
Jake Albano
Updated Chris's changes in World class to work with WorldUtils;
Jake Albano
Merge
Jake Albano
Moved world construction functions into WorldUtils class;
Chris Logsdon
Created and partially implemented death animations for all player classes;
Comments 1
Jake Albano
Fixed bug where projectiles would still collide with mobs after they were destroyed;
Chris Logsdon
Implemented climbing up, down, and idle animations for all player classes;
Comments 1
Chris Logsdon
Created mage climbing animation;
Chris Logsdon
Created fighter climbing animation;
Jake Albano
Added death animation for skeleton mage;
Jake Albano
Enemy classes are required to satisfy animation definitions in the derived constructor;
Chris Logsdon
Created death animation for normal skeleton;
Jake Albano
Added new enemy Skeleton mage;
Comments 1
Jake Albano
Changed skeleton behavior to only use melee attacks;
Jake Albano
Added forest house decals;
Chris Logsdon
Implemented forest_03 scene (tower entrance) which proceeds to castle_01;
Jake Albano
Added NO_FEAR flag to skeleton;
Jake Albano
Merge
Jake Albano
Added platforms and ladders to forest scene 1;
Chris Logsdon
Edited skeleton animation, but still could not remove awesomeness;
Comments 3
Chris Logsdon
Implemented skeleton walk animation in it's current state because it's awesome;
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