Source

ld3k / Au.as

Full commit
package
{
	import levels.*;
	
	public class Au
	{
		public static const WIDTH:int = 96;
		public static const HEIGHT:int = 96;
		
		public static const INDI_TIME:int = 120;
		public static const WAIT_TIME:int = 30;
		public static const PLAY_TIME:int = 60;
		public static const HOLD_TIME:int = 30;
		
		public static const HEADCOLOR:uint = 0xFF3366;
		public static const REMVCOLOR:uint = 0xFFFFFF;
		
		public static const INDI_BG:uint   = 0x202020;
		public static const PLAY_BG:uint   = 0x545454;
		
		[Embed(source = 'data/dot.png')]
		public static const ImgDot:Class;
		
		[Embed(source = 'data/bg.png')]
		public static const ImgBg:Class;
		
		public static var levelArr:Array = [
			Level0,
//			Fan, // most easy
//			Hole,
//			Hexagon,
//			Bounce,
//			VStripe,
//			Xlash,
//			CornerFan,
//			Stripe,
//			Grid,
		];
		
		
		// debug
		public static var _cnter:int = 0;
	}
}