- marked as minor
Accumulation of FX entities on serverside
EntityFlashFX and EntityFlashSparkFX acumulates serverside on the use of snapdragons. EntityFX subclasses EntityFlashFX and EntityFlashSparkFX seems to never get set dead serverside on update. Does not caus anny crash, but uses tick time on the server.
Comments (6)
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reporter -
reporter - marked as major
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Currently taking a look at it, thanks for letting us know.
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- marked as minor
I found the issue in EntityFX.java at line 101, in particular
(isServerSide() ^ worldObj.isRemote)
I have to contact Glenn about this to confirm a few suspicions, but otherwise it'll be resolved shortly.
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- changed status to resolved
Issue resolved in commit 41ada96. I was right in seeing that Glenn had ulterior motives in this area, which I won't go into here. This is primed for the next release, but if you need this now you may clone and 'gradlew jar'. However, I don't recommend this (incompatibilities, having to distribute the jar). The problem should resolve itself rather quickly (using up a lot of tick time once, then never again). Have a good day!
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reporter Ok, thank you. I was already working on a fix like this for my server on the serverside at the time i created the issue here, so I'm already OK, but thank you annyway.
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