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J.A. Roberts Tunney committed ec0fdcf

initial import of libsoundtouch4c 0.5 beta

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Files changed (10)

+
+syntax: glob
+
+.svn
+*.la
+*.lai
+*.lo
+*.o
+*.a
+*.so
+
+.deps
+.libs
+config/*
+m4/*
+
+configure
+stamp-h1
+aclocal.m4
+autom4te.cache
+*.in
+config.h
+config.log
+config.status
+libtool
+Makefile
+INSTALL
+
+# emacs garbage files
+syntax: regexp
+(.*/)?\#[^/]*\#$
+J.A. Roberts Tunney <jtunney@lobstertech.com>
+Anthony Minessale II <anthmct@yahoo.com>
+		    GNU GENERAL PUBLIC LICENSE
+		       Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+     59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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+
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+Public License instead of this License.
Empty file added.
+EXTRA_DIST =
+SUBDIRS = 
+AUTOMAKE_OPTS= gnu
+MAKE=make
+NAME=jrtp4c
+
+ACLOCAL_AMFLAGS = -I m4
+
+AM_CC       = g++
+AM_CFLAGS   = -fpic -shared -Wall -O3 -Isrc -I/usr/local/include/soundtouch -I/usr/include/soundtouch
+AM_CPPFLAGS = $(AM_CFLAGS)
+
+lib_LTLIBRARIES            = libsoundtouch4c.la
+libsoundtouch4c_la_SOURCES = src/soundtouch4c.cpp
+libsoundtouch4c_la_CFLAGS  = $(AM_CFLAGS)
+libsoundtouch4c_la_LDFLAGS = 
+libsoundtouch4c_la_LIBADD  = -lstdc++ -lSoundTouch
+
+library_includedir      = $(prefix)/include
+library_include_HEADERS = src/soundtouch4c.h
+
Empty file added.
+
+.. -*-restructuredtext-*-
+
+========================
+SoundTouch For C Library
+========================
+
+Copyright (c) 2006-2009 J.A. Roberts Tunney and Anthony Minessale II
+
+This library provides an API allowing C projects to use the SoundTouch
+library (which is written in C++.)
+
+<http://lobstertech.com/2006/aug/23/soundtouch4c/>
+
+Release Installation
+====================
+
+If you downloaded libsoundtouch4c as a tarball from Lobstertech,
+please do the following::
+
+  # you need SoundTouch 3.1+
+  sudo apt-get install soundtouch soundtouch-dev build-essential
+
+  tar -xvzf libsoundtouch4c-x.x.tar.gz
+  cd libsoundtouch4c-x.x
+  ./configure
+  make
+  sudo make install
+
+If you have problems, you might want to try following the *full*
+instructions on the Asterisk Voice Changer web page.
+
+Mercurial Installation
+======================
+
+If you want the bleeding edge source code, building becomes a bit
+trickier::
+
+  sudo apt-get install mercurial build-essential autoconf \
+      libtool automake m4 autotools-dev soundtouch-dev
+
+  hg clone http://bitbucket.org/jart/libsoundtouch4c
+  cd libsoundtouch4c
+  libtoolize --install --copy
+  autoreconf --install --verbose
+# -*- Autoconf -*-
+
+AC_PREREQ(2.59)
+AC_INIT(libsoundtouch4c, 0.5b, [jtunney@lobstertech.com])
+AC_CONFIG_AUX_DIR(config)
+AC_CONFIG_MACRO_DIR([m4])
+AM_INIT_AUTOMAKE(libsoundtouch4c,0.5b)
+AM_CONFIG_HEADER(config.h)
+AC_CONFIG_SRCDIR([src/soundtouch4c.cpp])
+AC_LANG(C++)
+
+# Checks for programs.
+AC_PROG_CC
+AC_PROG_CXX
+AC_PROG_MAKE_SET
+AC_PROG_LIBTOOL
+AC_PROG_INSTALL
+
+# Checks for header files.
+AC_HEADER_DIRENT
+AC_HEADER_STDC
+
+# Checks for typedefs, structures, and compiler characteristics.
+AC_C_CONST
+AC_C_INLINE
+AC_TYPE_SIZE_T
+AC_HEADER_TIME
+AC_STRUCT_TM
+
+# Checks for library functions.
+AC_FUNC_MALLOC
+AC_TYPE_SIGNAL
+AC_FUNC_STRFTIME
+
+AC_CHECK_HEADER([soundtouch/SoundTouch.h],[
+	AC_CHECK_LIB([SoundTouch],[soundtouch_ac_test],[
+		AC_DEFINE([HAVE_LIBSOUNDTOUCH], [], [SoundTouch Library Installed])
+ 	],[
+		AC_MSG_ERROR([Please install SoundTouch! sudo apt-get install soundtouch-dev])
+	])
+],[
+	AC_MSG_ERROR([Please install SoundTouch! sudo apt-get install soundtouch-dev])
+])
+
+AC_CONFIG_FILES([Makefile])
+
+AC_OUTPUT
+/*
+ * soundtouch4c (A wrapper for soundtouch so you can use it in C programs)
+ * Copyright (c) 2006-2009 J.A. Roberts Tunney and Anthony Minessale II
+ *
+ * Here we are implementing a basic wrapper around the SoundTouch
+ * library.  Because SoundTouch likes to be tricky and switch between
+ * float and short sample types, we're going to provide an interface
+ * for shorts only, and translate to the SAMPLETYPE defined by
+ * STTypes.h.  This way we shouldn't get that static garbage.
+ *
+ */
+
+#if HAVE_CONFIG_H
+#  include <config.h>
+#endif
+
+/* make annoying "PACKAGE" redefined errors go away because SoundTouch
+ * is mean and includes it's config.h in its public header files */
+#undef PACKAGE
+#undef PACKAGE_BUGREPORT
+#undef PACKAGE_NAME
+#undef PACKAGE_STRING
+#undef PACKAGE_TARNAME
+#undef PACKAGE_VERSION
+#undef VERSION
+
+#include <soundtouch4c.h>
+
+extern "C" {
+
+struct soundtouch4c *SoundTouch_construct()
+{
+	return (struct soundtouch4c *)(new SoundTouch());
+}
+
+void SoundTouch_destruct(struct soundtouch4c *st)
+{
+	delete (SoundTouch *)st;
+}
+
+void SoundTouch_setRate(struct soundtouch4c *st, float newRate)
+{
+	((SoundTouch *)st)->setRate(newRate);
+}
+
+void SoundTouch_setTempo(struct soundtouch4c *st, float newTempo)
+{
+	((SoundTouch *)st)->setTempo(newTempo);
+}
+
+void SoundTouch_setRateChange(struct soundtouch4c *st, float newRate)
+{
+	((SoundTouch *)st)->setRateChange(newRate);
+}
+
+void SoundTouch_setTempoChange(struct soundtouch4c *st, float newTempo)
+{
+	((SoundTouch *)st)->setTempoChange(newTempo);
+}
+
+void SoundTouch_setPitch(struct soundtouch4c *st, float newPitch)
+{
+	((SoundTouch *)st)->setPitch(newPitch);
+}
+
+void SoundTouch_setPitchOctaves(struct soundtouch4c *st, float newPitch)
+{
+	((SoundTouch *)st)->setPitchOctaves(newPitch);
+}
+
+void SoundTouch_setPitchSemiTonesInt(struct soundtouch4c *st, int newPitch)
+{
+	((SoundTouch *)st)->setPitchSemiTones(newPitch);
+}
+
+void SoundTouch_setPitchSemiTonesFloat(struct soundtouch4c *st, float newPitch)
+{
+	((SoundTouch *)st)->setPitchSemiTones(newPitch);
+}
+
+void SoundTouch_setChannels(struct soundtouch4c *st, uint numChannels)
+{
+	((SoundTouch *)st)->setChannels(numChannels);
+}
+
+void SoundTouch_setSampleRate(struct soundtouch4c *st, uint srate)
+{
+	((SoundTouch *)st)->setSampleRate(srate);
+}
+
+void SoundTouch_flush(struct soundtouch4c *st)
+{
+	((SoundTouch *)st)->flush();
+}
+
+void SoundTouch_putSamples(struct soundtouch4c *st, short *samples, uint numSamples)
+{
+	SAMPLETYPE buf[numSamples];
+	uint n;
+	for (n = 0; n < numSamples; n++)
+		buf[n] = (SAMPLETYPE)samples[n];
+	((SoundTouch *)st)->putSamples(buf, numSamples);
+}
+
+void SoundTouch_clear(struct soundtouch4c *st)
+{
+	((SoundTouch *)st)->clear();
+}
+
+int SoundTouch_setSetting(struct soundtouch4c *st, uint settingId, uint value)
+{
+	return ((SoundTouch *)st)->setSetting(settingId, value);
+}
+
+uint SoundTouch_getSetting(struct soundtouch4c *st, uint settingId)
+{
+	return ((SoundTouch *)st)->getSetting(settingId);
+}
+
+uint SoundTouch_numUnprocessedSamples(struct soundtouch4c *st)
+{
+	return ((SoundTouch *)st)->numUnprocessedSamples();
+}
+
+uint SoundTouch_receiveSamplesEx(struct soundtouch4c *st, short *output, uint maxSamples)
+{
+	SAMPLETYPE buf[maxSamples];
+	uint n;
+	uint c;
+	c = ((SoundTouch *)st)->receiveSamples(buf, maxSamples);
+	for (n = 0; n < c; n++)
+		output[n] = (short)buf[n];
+	return c;
+}
+
+uint SoundTouch_receiveSamples(struct soundtouch4c *st, uint maxSamples)
+{
+	return ((SoundTouch *)st)->receiveSamples(maxSamples);
+}
+
+uint SoundTouch_numSamples(struct soundtouch4c *st)
+{
+	return ((SoundTouch *)st)->numSamples();
+}
+
+int SoundTouch_isEmpty(struct soundtouch4c *st)
+{
+	return ((SoundTouch *)st)->isEmpty();
+}
+
+}
+ 
+/** EMACS **
+ * Local variables:
+ * mode: c++
+ * tab-width: 4
+ * indent-tabs-mode: t
+ * c-basic-offset: 4
+ * End:
+ */
+/*
+ * soundtouch4c (A wrapper for soundtouch so you can use it in C programs)
+ * Copyright (c) 2006-2009 J.A. Roberts Tunney and Anthony Minessale II
+ *
+ */
+
+#ifndef SOUNDTOUCH4C_H
+#define SOUNDTOUCH4C_H
+#include <sys/types.h>
+
+#ifdef __cplusplus
+
+#include <stdexcept>
+#include <stdio.h>
+#include <SoundTouch.h>
+using namespace std;
+using namespace soundtouch;
+
+extern "C" {
+
+#else 
+
+/* this name was changed in 0.4 -> 0.5, provide backward compatability
+   for C libraries as they won't clash with SoundTouch's namespace */
+#define soundtouch soundtouch4c
+
+#define SETTING_USE_AA_FILTER       0
+#define SETTING_AA_FILTER_LENGTH    1
+#define SETTING_USE_QUICKSEEK       2
+#define SETTING_SEQUENCE_MS         3
+#define SETTING_SEEKWINDOW_MS       4
+#define SETTING_OVERLAP_MS          5
+
+#endif /* #ifdef __cplusplus */
+
+struct soundtouch4c;
+struct soundtouch4c *SoundTouch_construct(void);
+void SoundTouch_destruct(struct soundtouch4c *st);
+void SoundTouch_setRate(struct soundtouch4c *st, float newRate);
+void SoundTouch_setTempo(struct soundtouch4c *st, float newTempo);
+void SoundTouch_setRateChange(struct soundtouch4c *st, float newRate);
+void SoundTouch_setTempoChange(struct soundtouch4c *st, float newTempo);
+void SoundTouch_setPitch(struct soundtouch4c *st, float newPitch);
+void SoundTouch_setPitchOctaves(struct soundtouch4c *st, float newPitch);
+void SoundTouch_setPitchSemiTonesInt(struct soundtouch4c *st, int newPitch);
+void SoundTouch_setPitchSemiTonesFloat(struct soundtouch4c *st, float newPitch);
+void SoundTouch_setChannels(struct soundtouch4c *st, unsigned int numChannels);
+void SoundTouch_setSampleRate(struct soundtouch4c *st, unsigned int srate);
+void SoundTouch_flush(struct soundtouch4c *st);
+void SoundTouch_putSamples(struct soundtouch4c *st, short *samples, unsigned int numSamples);
+void SoundTouch_clear(struct soundtouch4c *st);
+int SoundTouch_setSetting(struct soundtouch4c *st, unsigned int settingId, unsigned int value);
+unsigned int SoundTouch_getSetting(struct soundtouch4c *st, unsigned int settingId);
+unsigned int SoundTouch_numUnprocessedSamples(struct soundtouch4c *st);
+unsigned int SoundTouch_receiveSamplesEx(struct soundtouch4c *st, short *output, unsigned int maxSamples);
+unsigned int SoundTouch_receiveSamples(struct soundtouch4c *st, unsigned int maxSamples);
+unsigned int SoundTouch_numSamples(struct soundtouch4c *st);
+int SoundTouch_isEmpty(struct soundtouch4c *st);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* #ifndef SOUNDTOUCH4C_H */
+ 
+/** EMACS **
+ * Local variables:
+ * mode: c++
+ * tab-width: 4
+ * indent-tabs-mode: t
+ * c-basic-offset: 4
+ * End:
+ */