Multiple Threads for downloading images, etc..

Issue #1101 new
Former user created an issue

Without seeing the code, I can't be totally sure this isn't happening, but it seems like images and other assets are being downloaded sequentially by a game when I import a set of roms. I would love to have it implement some sort of parallel loop/Task/multithreaded pattern so that multiple assets can be downloaded at once. especially because I bet a lot of the time spent getting those assets is waiting on connections to be established and other overhead items that cause the program to be doing nothing during this time when it could be downloading other things.

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