Launchbox deleting images when editing certain metadata
When changing a game's source or portable field (particularly in batch), there's a really good chance I'll loose all image metadata for the affected games.
Comments (6)
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reporter Even so, this is a pretty big problem given how much I edit metadata post-import.
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Most definitely. I’m sorry if it seemed that I was minimizing the issue; I’ve faced it myself.
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repo owner Hi guys, I believe this is fixed in 6.12-beta-5, which I am deploying now. However, it should have only been happening when a game's application path or title was changed. I'm lost as to why the Source or Portable fields would have anything to do with it. Let me know if you guys are still seeing this after beta 5 and I'll open this ticket back up. Thanks! :)
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repo owner - changed status to resolved
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reporter From my quick initial testing, I can say that I'm not experiencing this issue in beta 5 :)
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If I understand the issue correctly, the data should still be on the hard drive, just under the OLD name/file structure. It doesn't get automatically migrated to the new name/file structure. And this is a pain.
Or at least, this has been my experience.
+1