Use 3D models for 3D boxes

Issue #1779 new
Danny Glover created an issue

Rather than having a separate image section for 3D cover art (individual images), I propose that the program uses 3D models instead, and applies the standard boxart to the model as a texture.

This would coincide with images for the box end labels (using psx as an example) and the psx slither on the left of the box front.

This would save a lot of maintenance, missing images and bandwidth for you.

I understand this proposal is just covering the bare-bones of the idea, but if you need more information, please let me know.

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