Launch Box Output Log

Issue #2038 new
Andrew Irving created an issue

I would like the ability to see (in a text log file) what launch box / big box is doing in the background.

For example.

When I launch a game (SNES ROM using RetroArch) what exactly is launch box passing to the command line? (this could include LEDBlinky calls as well optionally).

I ask because I have retroarch working perfectly by itself, and via the command line (manually typing it all out). But when I use launch box for SNES - it fails. Just doesn't do anything. it works (launchbox w/ retroarch) with Sega Genesis, but doesn't work with SNES, and I have no idea why (I've checked the CORE config - even cutting and pasting the commands to the command line where they work properly, but not from launch box.

So my only guess is maybe something isn't making it to the command line properly. But since I have no idea what launchbox is doing - I can't troubleshoot any further.

thank you!

Windows 10 Latest Launchbox Beta

Comments (3)

  1. Andrew Irving reporter

    I developed a workaround using a silly batch file to "catch" the output and figured out my problem.

    I'd still like Launch Box to do this natively via logging if you've go the time. :)

    thanks

  2. AxelTerizaki

    I think this is an important feature to implement for all those like me who would like to understand why Launchbox crashes from time to time and remedy the problem.

    Also it'd be easier to diagnose issues (as I see a lot of them are just "error" or "it crashed" which aren't well documented.

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