Ability to Call Platform Banner Images In GamesMarquee view

Issue #2087 new
Former user created an issue

Hi there, I have a question regarding some xaml I am trying to tweak for the gamesmarquee view. My friend created me some custom platform marquees for my arcade cabinet, as I have a 24" monitor in place on my arcade cabinet, but only half of that is used for the marquee view, the other half is sticking out of the top of the cabinet and will be used for something else. What I would like to do is, when I am displaying a game for a console, lets say super nintendo, I want to show the front box art for the game (as is default for the consoles), as well as the platform marquee beneath it, as to fill in some black space. Looking at the gamesmarqueeview.xaml I copied this line from the platformbannerview.xaml file.

"<Image Source="{Binding Path=SelectedPlatform.BannerImagePath}" Stretch="Uniform" HorizontalAlignment="Center" VerticalAlignment="Bottom" RenderOptions.BitmapScalingMode="HighQuality" />"

and put it above this line that I tweaked to get the size of the box to fit in the marquee space

"<Image Source="{Binding Path=SelectedGame.MarqueeImagePath}" Stretch="Uniform" Width="1920" Height="600" HorizontalAlignment="Center" VerticalAlignment="Bottom" RenderOptions.BitmapScalingMode="HighQuality" />"

But I can't get that to display the platform banner underneath the box art. I can see the glaring problem that it is asking for SelectedPlatform even though this file is probably specifically for SelectedGame. I guess my question is, what do I need to tweak in order to get the Platform BannerImagePath to show underneath the game box art on my secondary marquee monitor.

Thanks for the help!

-Bill

Comments (1)

  1. Log in to comment