Auditing Nintendo Game Boy Crash (LB Desktop v7.5-beta-3)

Issue #2322 resolved
Former user created an issue

Version 7.5-beta-3

System.ArgumentException: An item with the same key has already been added. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary2.Insert(TKey key, TValue value, Boolean add) at (Game , String ) at Unbroken.LaunchBox.Data.Game.GetImageFilePaths(String imageType) at (Game , String ) at Unbroken.LaunchBox.Data.Game.<GetActualFrontImageCount>b__328_0(String imageType) at System.Linq.Enumerable.WhereSelectArrayIterator2.MoveNext() at System.Linq.Enumerable.Sum(IEnumerable`1 source) at (Game ) at Unbroken.LaunchBox.Data.Game.GetActualFrontImageCount() at (AuditForm , Int32 , Game ) at Unbroken.LaunchBox.Desktop.Forms.AuditForm.PopulateRow(Int32 index, Game game) at (AuditForm ) at Unbroken.LaunchBox.Desktop.Forms.AuditForm.PopulateGrid() at (AuditForm ) at Unbroken.LaunchBox.Desktop.Forms.AuditForm.<AuditForm_Shown>b__46_0() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()

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