Problem importing roms

Issue #3334 new
Former user created an issue

Since yesterday i can't import roms anymore, LB just crashes when parsing the files. It could just be my computer, in this case i am very sorry for disturbing you. Here is the crash message:

Unexpected end of file has occurred. The following elements are not closed: GameName, File, LaunchBox. Line 401326, position 72.

App: LaunchBox Version: 7.10 Type: System.Xml.XmlException Site: Void Throw(System.Exception) Source: System.Xml

at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.Throw(String res, String arg) at System.Xml.XmlTextReaderImpl.ThrowUnclosedElements() at System.Xml.XmlTextReaderImpl.ParseElementContent() at System.Xml.XmlTextReaderImpl.Read() at System.Xml.XmlTextReader.Read() at System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace) at System.Xml.XmlLoader.ReadCurrentNode(XmlDocument doc, XmlReader reader) at System.Xml.XmlDocument.ReadNode(XmlReader reader) at System.Data.DataSet.ReadXml(XmlReader reader, Boolean denyResolving) at System.Data.DataSet.ReadXml(String fileName) at (<>c ) at Unbroken.LaunchBox.Search.RomFiles.<>c.<PopulateFiles>b__2_0() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()

Recent Log:

23:02:39 Music.Pause Start 23:02:39 Music.Prepare Start 23:02:39 Music.Kill Start 23:02:39 Music.Kill Finished 23:02:39 Music.NotifyTrackList Start 23:02:39 Music.NotifyTrackList Invoke 23:03:35 Exception

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