Per-game DOSBox .map implementation

Issue #359 new
Former user created an issue

Hi,

It would be great to have a straightforward DOSBox mapper (.map) implementation per-game basis. At the moment, if you want to have a different .map file per game, you have to create a new DOSBox configuration for each game and set the .map file in the game-specific .conf settings. The problem is that if you want to change the default .conf for the main DOSBox, that won't affect games any more, as they have their own .conf's which override the default DOSBox .conf.

Thanks, PJ

Comments (4)

  1. PJ Palomaki

    One way would be to use DOSBox -userconf parameter to stack configs. You could still have all the benefits of main config and only have the path to the mapper (mapperfile=) file in the game-specific .conf. I guess when executing the DOSBox, it would need to check if a game-specific .conf has been created and use that on top of main conf...

    See: http://www.vogons.org/viewtopic.php?f=31&t=38724#p349443

  2. Jason Carr repo owner

    I know this can be improved, thanks guys. We'll leave it here to get it cleaned up and make it easier.

  3. PJ Palomaki

    To enable both per-game .conf which stacks with the main dosbox.conf potentially the easiest thing would be to add 'Additional DosBox Command-Line Parameters' in the DosBox tab in the game options where the user can add '-userconf -conf game.conf', providing the first -conf after -userconf doesn't have to be the main dosbox.conf.

    Posted about this on the forums: https://www.launchbox-app.com/forum/dosbox/smart-way-to-use-mapper-files#p9859

    Update: https://www.launchbox-app.com/forum/dosbox/smart-way-to-use-mapper-files#p9861

  4. Jason Carr repo owner

    Thanks, PJ. I'd prefer to make it easier on people though so they can just manually select a mapper file.

  5. Log in to comment