Exception on game import

Issue #3643 new
Former user created an issue
  • LaunchBox 7.14
  • Windows 10 Pro
  • It occures every time I'm importing any game to LaunchBox
  • I can reproduce it every time, when I'm importing games and above progress bar I see 'Saving games...' it takes about 1-2 seconds to display an error alert with the following log:

Nieprawidłowy format ciągu wejściowego.

App: LaunchBox Version: 7.14 Type: System.FormatException Site: Void StringToNumber(System.String, System.Globalization.NumberStyles, NumberBuffer ByRef, System.Globalization.NumberFormatInfo, Boolean) Source: mscorlib

at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) at System.Number.ParseDecimal(String value, NumberStyles options, NumberFormatInfo numfmt) at Unbroken.LaunchBox.Search.LocalDbSearchResultGame..ctor(DataRow row, String region) at (Int32 ) at Unbroken.LaunchBox.Search.LocalDb.GetGameById(Int32 id) at (WorkingControl , List1 , String , Boolean ) at Unbroken.LaunchBox.Desktop.Controls.WorkingControl.MergeInNewGames(List1 newGames, String platformName, Boolean useMameData) at (WorkingControl , List1 , Boolean ) at Unbroken.LaunchBox.Desktop.Controls.WorkingControl.MergeInNewGames(List1 newGames, Boolean useMameData) at (<>c__DisplayClass41_0 ) at Unbroken.LaunchBox.Desktop.Controls.WorkingControl.<>c__DisplayClass41_0.<romImportBackgroundWorker_RunWorkerCompleted>b__0() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()

Recent Log:

7:29:32 PM Music.Pause Start 7:29:32 PM Music.Prepare Start 19:29:32 Music.Kill Start 19:29:32 Music.Kill Finished 19:29:32 Music.NotifyTrackList Start 7:29:32 PM Music.NotifyTrackList Invoke 7:32:15 PM Music.Pause Start 7:32:15 PM Music.Prepare Start 19:32:15 Music.Kill Start 19:32:15 Music.Kill Finished 19:32:15 Music.NotifyTrackList Start 7:32:15 PM Music.NotifyTrackList Invoke 7:32:16 PM GameDetailsGui.RedrawDetails Start 7:32:16 PM GameDetailsGui.RedrawDetails Before ShowDetailRating 7:32:16 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName 7:32:16 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 7:32:16 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 7:32:16 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes 7:32:16 PM GameDetailsGui.RedrawDetails Before ShowDetailDates 7:32:17 PM GameDetailsGui.RedrawDetails End 7:32:17 PM GameDetailsGui.RedrawDetails Start 7:32:17 PM GameDetailsGui.RedrawDetails Before ShowDetailRating 7:32:17 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName 7:32:17 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 7:32:17 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 7:32:17 PM GameDetailsGui.RedrawDetails Before ShowDetailNotes 7:32:17 PM GameDetailsGui.RedrawDetails Before ShowDetailDates 7:32:17 PM GameDetailsGui.RedrawDetails End 7:32:17 PM Music.Play Start 19:32:17 Music.Kill Start 19:32:17 Music.Kill Finished 19:32:17 Music.Play Empty Music Path 19:32:17 Music.NotifyTrackList Start 7:32:17 PM Music.NotifyTrackList Invoke 7:32:26 PM Music.Stop Start 19:32:26 Music.Kill Start 19:32:26 Music.Kill Finished 7:33:22 PM Music.Pause Start 7:33:22 PM Music.Prepare Start 19:33:22 Music.Kill Start 19:33:22 Music.Kill Finished 19:33:22 Music.NotifyTrackList Start 7:33:22 PM Music.NotifyTrackList Invoke 7:34:00 PM Exception

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