launch box completely broke on launch

Issue #4475 new
Erin Haleen created an issue

The UNC path should be of the form \server\share.

App: LaunchBox Version: 8.6-beta-12 Type: System.ArgumentException Site: System.String LegacyNormalizePath(System.String, Boolean, Int32, Boolean) Source: mscorlib

at System.IO.Path.LegacyNormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths) at System.IO.Path.GetFullPathInternal(String path) at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost) at (String ) at Unbroken.LaunchBox.Paths.CreateDirectory(String path) at (Platform , String , String ) at Unbroken.LaunchBox.Data.Platform.GetGameImagesFolderPath(String imageType, String region) at Unbroken.LaunchBox.Data.Game.GetImageFolder(String imageType, String region) at (Game , String , Boolean ) at Unbroken.LaunchBox.Data.Game.GetImageFilePaths(String imageType, Boolean useCache) at (Game ) at Unbroken.LaunchBox.Data.Game.GetActualFrontImages() at (Game ) at Unbroken.LaunchBox.Data.Game.GetActualRandomFrontImage() at (Game , Boolean& ) at Unbroken.LaunchBox.Desktop.BoxImageCache.GetImagePath(Game game, Boolean& front) at (Object ) at Unbroken.LaunchBox.Desktop.BoxImageCache.PopulateCache(Object i) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch()

Recent Log:

9:41:13 AM Music.Prepare Start 9:41:13 AM Music.Kill Start 9:41:13 AM Music.Kill Finished 9:41:13 AM Music.NotifyTrackList Start 9:41:13 AM Music.NotifyTrackList Invoke WPF 9:41:14 AM Exception

Comments (0)

  1. Log in to comment