- changed status to resolved
Crash trying to create custom lists after importing some roms.
LB v9.7 on Windows 7
I have seen this error a dozen of times. I think the method to get to it is this one:
Choose a system with roms in your Launchbox Import some roms to that system that you haven't add before. Right after importing, right click on that system and select "auto-generate lists" or something like that (I have launchbox in spanish, sorry about that)
That's it. Maybe is not 100% fail, but it occurs to me doing those steps. Is not a big problem since you can restart LB and create lists again with no issues.
Error:
Referencia a objeto no establecida como instancia de un objeto.
App: LaunchBox Version: 9.7 Type: System.NullReferenceException Site: System.Collections.Generic.IEnumerable`1[System.String] (<>c, Unbroken.LaunchBox.Plugins.Data.IGame) Source: LaunchBox
at (<>c , IGame )
at Unbroken.LaunchBox.Desktop.MenuActions.GenerateChildPlaylistsMenuAction.<>c.<CreateRegionsPlaylists>b__5_1(IGame g)
at System.Linq.Enumerable.<SelectManyIterator>d__172.MoveNext()
at System.Linq.Enumerable.WhereSelectEnumerableIterator
2.MoveNext()
at System.Linq.Enumerable.WhereEnumerableIterator1.MoveNext()
at System.Linq.Enumerable.<DistinctIterator>d__64
1.MoveNext()
at (GenerateChildPlaylistsMenuAction , GenerateChildPlaylistsViewModel )
at Unbroken.LaunchBox.Desktop.MenuActions.GenerateChildPlaylistsMenuAction.CreateRegionsPlaylists(GenerateChildPlaylistsViewModel model)
at (GenerateChildPlaylistsMenuAction , GenerateChildPlaylistsViewModel )
at Unbroken.LaunchBox.Desktop.MenuActions.GenerateChildPlaylistsMenuAction.CreatePlaylists(GenerateChildPlaylistsViewModel model)
at (<>c__DisplayClass2_0 , Object )
at Unbroken.LaunchBox.Desktop.MenuActions.GenerateChildPlaylistsMenuAction.<>c__DisplayClass2_0.<OnSelect>b__0(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
Comments (1)
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Thank you Gutxi, I believe I have this fixed for the next beta. :)