Crash trying to create custom lists after importing some roms.

Issue #4843 resolved
Gutxi Haitz created an issue

LB v9.7 on Windows 7

I have seen this error a dozen of times. I think the method to get to it is this one:

Choose a system with roms in your Launchbox Import some roms to that system that you haven't add before. Right after importing, right click on that system and select "auto-generate lists" or something like that (I have launchbox in spanish, sorry about that)

That's it. Maybe is not 100% fail, but it occurs to me doing those steps. Is not a big problem since you can restart LB and create lists again with no issues.

Error:

Referencia a objeto no establecida como instancia de un objeto.

App: LaunchBox Version: 9.7 Type: System.NullReferenceException Site: System.Collections.Generic.IEnumerable`1[System.String] (<>c, Unbroken.LaunchBox.Plugins.Data.IGame) Source: LaunchBox

at (<>c , IGame ) at Unbroken.LaunchBox.Desktop.MenuActions.GenerateChildPlaylistsMenuAction.<>c.<CreateRegionsPlaylists>b__5_1(IGame g) at System.Linq.Enumerable.<SelectManyIterator>d__172.MoveNext() at System.Linq.Enumerable.WhereSelectEnumerableIterator2.MoveNext() at System.Linq.Enumerable.WhereEnumerableIterator1.MoveNext() at System.Linq.Enumerable.<DistinctIterator>d__641.MoveNext() at (GenerateChildPlaylistsMenuAction , GenerateChildPlaylistsViewModel ) at Unbroken.LaunchBox.Desktop.MenuActions.GenerateChildPlaylistsMenuAction.CreateRegionsPlaylists(GenerateChildPlaylistsViewModel model) at (GenerateChildPlaylistsMenuAction , GenerateChildPlaylistsViewModel ) at Unbroken.LaunchBox.Desktop.MenuActions.GenerateChildPlaylistsMenuAction.CreatePlaylists(GenerateChildPlaylistsViewModel model) at (<>c__DisplayClass2_0 , Object ) at Unbroken.LaunchBox.Desktop.MenuActions.GenerateChildPlaylistsMenuAction.<>c__DisplayClass2_0.<OnSelect>b__0(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch()

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