Opening Options Menu make LB crash

Issue #5199 resolved
eos created an issue

HRESULT: [0x80004005], Module: [General], ApiCode: [E_FAIL/Unspecified error], Message: Erreur non spécifiée

App: LaunchBox
Version: 10.11
Type: SharpDX.SharpDXException
Site: Void CheckError()
Source: SharpDX

at SharpDX.Result.CheckError()
at SharpDX.DirectInput.DirectInput..ctor()
at ()
at Unbroken.LaunchBox.Windows.GameControllers.GameControllerHandler.get_Input()
at ()
at Unbroken.LaunchBox.Windows.GameControllers.GameControllerHandler.GetCurrentDevices()
at (OptionsGameControllersPageViewModel )
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.OptionsGameControllersPageViewModel.RefreshDevices()
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.OptionsGameControllersPageViewModel..ctor()
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.OptionsViewModel..ctor()
at (<>c__DisplayClass0_0 )
at Unbroken.LaunchBox.Windows.Desktop.MenuActions.OptionsMenuAction.<>c__DisplayClass0_0.<OnSelect>b__1()
at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore()
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout)
at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout)
at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout)
at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority)
at (Action , DispatcherPriority )
at Unbroken.LaunchBox.Windows.Threading.Invoke(Action callback, DispatcherPriority priority)
at (<>c )
at Unbroken.LaunchBox.Windows.Desktop.MenuActions.OptionsMenuAction.<>c.<OnSelect>b__0_0()
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.<Queue>b__0(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()

Recent Log:

12:40:34 Imageloader successful: pack://application:,,,/WpfResources/Background.png
12:40:35 Music.Prepare Start
12:40:35 Music.Kill Start
12:40:35 Music.Kill Finished
12:40:35 Music.NotifyTrackList Start
12:40:35 Music.NotifyTrackList Invoke WPF
12:40:37 Imageloader successful: pack://application:,,,/WpfResources/Background.png
12:41:09 Exception

Comments (3)

  1. Jason Carr repo owner

    Hi eos, thanks for reporting this error. As far as I can tell, there seems to be either an issue with DirectInput on your machine, or a malfunction with an attached game controller of some kind. What devices do you have connected? Can you try disconnecting whatever game controllers you have to see if it’s caused by a particular controller?

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