Game from Playlist showing wrong BigBox View

Issue #5605 new
Calvin Milliron created an issue

Launchbox version 11.6

Themes Tested: WoodPanels / AllNightLong

Scenarios:

  1. When I choose a game from a Platform, “Views\TextGamesView\<Platform>.xaml” is used for the Game View. If <Platform>.xaml is missing, “Views\TextGamesView.xaml” is used.
  2. When I choose a game from a Playlist, “Views\TextGamesView\<Playlist>.xaml” is used for the Game View. If <Playlist>.xaml is missing and playlist has no filter, “Views\TextGamesView.xaml” is used.

Issue:

When I choose a game from a Playlist with a filter and <Playlist>.xaml is missing, View is determined by “Data\Playlists\<Playlist>.xml” as seen below.

The below Playlist uses “Views\TextGamesView\Windows - Apps.xaml”

<PlaylistFilter>
    <Value>Windows - Apps</Value>
    <FieldKey>Platform</FieldKey>
    <ComparisonTypeKey>NotEqualTo</ComparisonTypeKey>
  </PlaylistFilter>

The below Playlist uses “Views\TextGamesView.xaml”

<PlaylistFilter>
    <Value>(Unused)</Value>
    <FieldKey>Complete</FieldKey>
    <ComparisonTypeKey>IsTrue</ComparisonTypeKey>
  </PlaylistFilter>

Request:

Would it be possible if the View for each game in a Playlist to be determined by the following priority?

  1. “Views\TextGamesView\<Playlist>.xaml”
  2. If <Playlist>.xaml is missing, use “Views\TextGamesView\<Platform>.xaml”
  3. If <Playlist>.xaml and <Platform>.xaml is missing, use “Views\TextGamesView.xaml”

Comments (0)

  1. Log in to comment