Launchbox crashes on right clicking a game when using Alienware 2721D monitor

Issue #5914 resolved
Ron Garretson created an issue

I just upgraded from a Dell 2716DG monitor to an Alienware 2721D monitor with latest firmware available from Dell’s website. Everything worked fine with Launchbox before, but now Launchbox crashes every single time when I right click on any game, with the following exceptions messages:

(Inner Exception)

Overflow or underflow in the arithmetic operation.

App: LaunchBox
Version: 11.9
Type: System.ArithmeticException
Site:
Source:

(Outer Exception)

The image data generated an overflow during processing.

App: LaunchBox
Version: 11.9
Type: System.OverflowException
Site: Void FinalizeCreation()
Source: PresentationCore

at System.Windows.Media.Imaging.ColorConvertedBitmap.FinalizeCreation()
at System.Windows.Media.Imaging.ColorConvertedBitmap..ctor(BitmapSource source, ColorContext sourceColorContext, ColorContext destinationColorContext, PixelFormat format)
at System.Windows.Media.Imaging.BitmapImage.FinalizeCreation()
at System.Windows.Media.Imaging.BitmapImage.EndInit()
at System.Windows.Media.Imaging.BitmapImage..ctor(Uri uriSource, RequestCachePolicy uriCachePolicy)
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.ContentViewModelBase.<>c__DisplayClass59_0.FillSupportedRules()
at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore()
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
--- End of stack trace from previous location where exception was thrown ---
at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout)
at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout)
at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout)
at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority)
at Unbroken.LaunchBox.Windows.Threading.SortTraversalServer(Object , Object , DispatcherPriority )
at Unbroken.LaunchBox.Windows.Threading.Invoke(Action callback, DispatcherPriority priority)
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.ContentViewModelBase.AddMenuItem(ItemsControl itemsControl, String text, String wpfResourcesName, String shortcutText, Boolean isEnabled, RoutedEventHandler clickHandler, Boolean isChecked, Boolean staysOpenOnClick)
at QueueInvocation.CloneInvalidRequest(ItemsControl itemsControl, String text, String wpfResourcesName, String shortcutText, Boolean isEnabled, RoutedEventHandler clickHandler, Boolean isChecked, Boolean staysOpenOnClick, QueueInvocation )
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.ContentViewModelBase.<>c__DisplayClass63_0.ChangeSupportedRules()
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.StartTraversalMessage(Object )
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.PushRemoteDic()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Threading.ThreadHelper.ThreadStart()

Keyboard shortcuts like Ctrl + E to edit a selected game’s properties still seem functional. Right-clicking on the side-bar also does not seem to cause any issues. Only right-clicking on a game causes this with my AW2721D.

Since this appears to be monitor-specific I don’t expect a quick diagnosis, but if it helps any I am testing using the following display settings: 2560x1440, 144Hz, 8bit color, RGB Full, HDR Off or On (crash happens with both), over HDMI 2.0 w/GTX 980Ti, i5 6600K @ 4.2 GHz, Windows 10 latest release build as of Feb 11 2021

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