Importing games throws up error and major crash

Issue #6061 resolved
Larry Hackman created an issue

Object reference not set to an instance of an object.

App: LaunchBox
Version: 11.11
Type: System.NullReferenceException
Site: System.Collections.Generic.Dictionary`2[System.Int32,System.Data.DataRow] PostLiteralReg()
Source: Unbroken.LaunchBox

at Unbroken.LaunchBox.Search.LocalDb.PostLiteralReg()
at RoleConnection.CheckNotificationContext(RoleConnection )
at Unbroken.LaunchBox.Search.LocalDb.GetGameById(Int32 id)
at Unbroken.LaunchBox.Windows.Desktop.MenuActions.ImportRomFilesMenuAction.InvokeTransactionGlobal(IReadOnlyCollection1 spec, Object b, Boolean ispool) at ModelIndexer.InsertHttpWorker(IReadOnlyCollection1 spec, String b, Boolean ispool, ModelIndexer )
at Unbroken.LaunchBox.Windows.Desktop.MenuActions.ImportRomFilesMenuAction.ListTransactionGlobal(IReadOnlyCollection1 spec, Boolean applyb) at SingletonIndexer.InsertHttpWorker(IReadOnlyCollection1 spec, Boolean applyb, SingletonIndexer )
at Unbroken.LaunchBox.Windows.Desktop.MenuActions.ImportRomFilesMenuAction.Finish(RomImportTask task)
at QueueParams.InsertHttpWorker(RomImportTask task, QueueParams )
at Unbroken.LaunchBox.Windows.Desktop.MenuActions.ImportRomFilesMenuAction.<>c__DisplayClass1_0.GetTransactionDescriptor()
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.RegisterConcreteWatcher(Object )
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.ManageTypeParam()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Threading.ThreadHelper.ThreadStart()

Recent Log:

10:04:45 PM Exception

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