crash during mario and zelda using project 64

Issue #620 invalid
Former user created an issue

System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) at System.Collections.Generic.List1.Enumerator.MoveNextRare() at System.Linq.Enumerable.WhereSelectListIterator2.MoveNext() at System.Linq.Enumerable.WhereSelectEnumerableIterator2.MoveNext() at System.Collections.Generic.List1..ctor(IEnumerable1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable1 source) at LaunchBox.Controls.GamesControlBase.get_SelectedGames() at (ImageGamesControl , Game ) at LaunchBox.Controls.ImageGamesControl.SetBackgroundImage(Game game) at (ImageGamesControl ) at LaunchBox.Controls.ImageGamesControl.<selectionTimer_Tick>b__63_0() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()

Comments (1)

  1. Jason Carr repo owner

    This should already be fixed in the latest beta. Please comment and I will re-open if this is incorrect.

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