Latest LB not automatically pulling the correct RetroArch core on game import
Hi all, so the latest LB (12.8 as of writing), has a new feature on game import which allows the user to directly specify a RA core, instead of having to go into the Associated Platform section and manually selecting the desired core.
However, a few times recently, I’ve been importing games for various different RA systems, and LB will not pull the pre-existing chosen core for that system when importing (despite it being set in Associated Platforms.) Just there, I was importing two PS1 games (I have RetroArch set up as my default PS1 emulator, and beetle hw set as the core. The importer however automatically populated the duckstation core in the import wizard. Other examples include the likes of selecting the first core in the core list, instead of the previously assigned one.
Great feature, but this bug just makes things more time consuming having to select the correct core a lot of the time, when it’s already been set elsewhere (Associated Platforms.)