Changed Game's physical Path, launchbox tried to copy the image files to the same place
Running the latest version of LB as of writing,
Ran into the issue when I changed the path to the “ROM File”. It tried to copy one of the PNG files from/to the same place. Windows said the file was in use. here is the stack dump
Object reference not set to an instance of an object.
App: LaunchBox
Version: 12.8
Type: System.NullReferenceException
Site: System.Windows.Controls.ListView (System.Object)
Source: LaunchBox
at (Object )
at ParamObject.SearchSupportedProducer(Object , ParamObject )
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.BoxItemViewModel.SetImage(ImageSource source, Color backgroundColor, Boolean isMissing)
at SchemaHelper.SearchSupportedProducer(Object , ImageSource source, Color backgroundColor, Boolean isMissing, SchemaHelper )
at Unbroken.LaunchBox.Windows.Desktop.BoxImageCache.<>c__DisplayClass17_2.SearchStatelessSingleton()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Recent Log:
6:43:52 PM Exception
Another interesting thing is that sometimes I’ve noticed the image gets lost after I’ve changed the ROM Path, usually a refresh fixes it. Since I’m not changing the game itself, I’m not sure why this is being updated though.
My ROMs are not launchbox managed.