- changed status to resolved
Launchbox crashes after logging in for Epic import
Hi tried to add my new Epic games to launchbox like I have every Thursday but now Launchbox is crashing with the following error:
[code]
The given key 'code' was not present in the dictionary.
App: LaunchBox
Version: 12.14
Type: System.Collections.Generic.KeyNotFoundException
Site: Void ThrowKeyNotFoundExceptionT
Source: System.Private.CoreLib
at Unbroken.LaunchBox.Windows.Integrations.EpicGames.EpicAccount.GetExchangeToken(Object sid)
at TaskProcessor.InterruptAdvisableAnnotation(String rootPath, TaskProcessor )
at Unbroken.LaunchBox.Windows.Integrations.EpicGames.EpicAccount.Login()
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.EpicGamesImportParseViewModel.RunAutowireVisitor(Object )
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.EpicGamesImportParseViewModel.PushInvalidInitializer()
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.CompareConcreteRepository(Object )
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.RateTransformerFilter()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Threading.ThreadHelper.ThreadStart()
Recent Log:
1:08:00 PM Exception
[/code]
Launchbox version 12.14
Windows 10
This error occurs every time I try to import from Epic Games since 9/1/2022.
Comments (1)
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Thanks for the report. This is a known issue that is happening due to Epic changing the way their authentication system works. We do have a fix in place and should be in the next beta release in the next day or so.