LaunchBox crashes during import from Epic Games right after the login
The given key 'code' was not present in the dictionary.
App: LaunchBox
Version: 12.14
Type: System.Collections.Generic.KeyNotFoundException
Site: Void ThrowKeyNotFoundExceptionT
Source: System.Private.CoreLib
at Unbroken.LaunchBox.Windows.Integrations.EpicGames.EpicAccount.GetExchangeToken(Object sid)
at TaskProcessor.InterruptAdvisableAnnotation(String rootPath, TaskProcessor )
at Unbroken.LaunchBox.Windows.Integrations.EpicGames.EpicAccount.Login()
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.EpicGamesImportParseViewModel.RunAutowireVisitor(Object )
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.EpicGamesImportParseViewModel.PushInvalidInitializer()
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.CompareConcreteRepository(Object )
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.RateTransformerFilter()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Threading.ThreadHelper.ThreadStart()
Recent Log:
1:17:10 AM Exception
Comments (3)
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reporter -
reporter - changed status to resolved
Ok, I see it has been reported many times, looking forward to the new version guys!
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reporter - changed status to duplicate
Duplicate of
#7182. - Log in to comment